aksur
Clan Member
DMS
Posts: 143
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Post by aksur on Jan 19, 2012 8:04:20 GMT
Unlocked in assignment. Great gun, read somewhere its most powerfull support gun with m240b but i think its much more accuracy than m240b(less recoil) and much quicker reload.
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da-N-ks
Clan Member
[N4:#dake-89#]
Posts: 4,212
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Post by da-N-ks on Jan 19, 2012 13:54:09 GMT
liked it in bfbc2 already and if i would be a suport player i would really want to use this lovely pieace of gun
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Spooshy
Administrator
DMS
Posts: 440
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Post by Spooshy on Jan 19, 2012 14:08:38 GMT
Looks like pretty much every Support -player is using this gun...
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aksur
Clan Member
DMS
Posts: 143
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Post by aksur on Jan 19, 2012 14:21:30 GMT
I used it during about 10-12 kills and it seems to be good. When get grip or bigger mag and better scope it would be great.
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da-N-ks
Clan Member
[N4:#dake-89#]
Posts: 4,212
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Post by da-N-ks on Jan 19, 2012 14:37:42 GMT
so another op weapon?^^
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aksur
Clan Member
DMS
Posts: 143
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Post by aksur on Jan 19, 2012 14:48:34 GMT
No, i dont say that. Most op gun is usas 12 its like shooting a tank
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aksur
Clan Member
DMS
Posts: 143
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Post by aksur on Jan 19, 2012 15:04:40 GMT
Its stupid if all weapons r same powers, guns r different in real life so it should be in game too but not too much like usas 12 with explosive shells. Now there is only few, maybe 4-5 weapons that r a little more powerfull than all other weapons if u look those tables what u can find in internet.(G53, MG53, M240B, AKS74U, USAS12) Most of gun is exact same powers, how dum is that?
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da-N-ks
Clan Member
[N4:#dake-89#]
Posts: 4,212
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Post by da-N-ks on Jan 19, 2012 15:26:18 GMT
wtf g53 is better than g36c? is that what u wanna say me? no way! only weapon that really is op is usas
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Spooshy
Administrator
DMS
Posts: 440
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Post by Spooshy on Jan 19, 2012 17:21:54 GMT
USAS12 is the most irritating weapon in the game. Too powerful, too LOUD and works like a BMW for all of those who need a good and long extension to their willie!
If they decide (witch they have) to have weapons of different strength mixed with the 'normal' ones, they should not be that equal in handling. Example: Engie with a SMAW or RPG & mines should feel the weight when running and jumping around. Soldier carrying a so called OP-weapon should have some disadvantage, say no sidearm or less rounds. By taking a tank one could for example have to give up his launcher or mortar, cuz it won't fit in the crowded tank? Jet pilots dont have extra stuff on them either, just a G18 or .44 magnum.
One other, separate thing from above. Spooshy want's the night -maps of BF2 back. You had to use thermal optics to spot ppls. And it would be some different use of the flashlight as well. And sometimes sneaking around - not killing anyone was a good thing if you wanted to reach the objective and get your team onward.
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da-N-ks
Clan Member
[N4:#dake-89#]
Posts: 4,212
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Post by da-N-ks on Jan 19, 2012 18:06:02 GMT
mhm ture dat but flying jet and heli is difficult enough and not that op when u keep ur weapons same with tanks its not realistic as it is but thats what makes a game a game right? no nightmaps for me coz i am too scared in dark pla :oces
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aksur
Clan Member
DMS
Posts: 143
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Post by aksur on Jan 19, 2012 19:27:06 GMT
Spooshy is right. Those things he did say would be so great. Helicopter should take more damage if shoot tank with machine gun its so ridiculous that u shoot long time with heavy machine gun and nothing gona happen, is that some kind of heavy armor helicopter u need nukes if wanna hit..
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da-N-ks
Clan Member
[N4:#dake-89#]
Posts: 4,212
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Post by da-N-ks on Jan 19, 2012 20:15:56 GMT
thats not true.. the tank machinegun got stronger already seriously even if it still takes some time to shoot a heli down but therefore u do alkso hav that specialised anti-air weapons this time
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Spooshy
Administrator
DMS
Posts: 440
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Post by Spooshy on Jan 20, 2012 10:14:44 GMT
The nightmaps would be a nice change to a normal Conquest and Rush, where the game will otherwise be played like it always is. New tactics would have to be made to sneak around to get to n objective. There was a neat map in BF2 where the attackers parachuted to the shoreline and made their way up the hill to the fortress along a climbing road in the night. It Spooshy remembers correctly, you could shoot out the lights to make it harder to be found. Or was it only in Metal Gear Solid, hmm... Anyways, the map was like straight from some old war-movie, kinda reminded Spoosh of some old Clint Eastwood film or something similar. Nemez must remember the map, it came with the Special Forces expansion or something...
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aksur
Clan Member
DMS
Posts: 143
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Post by aksur on Jan 20, 2012 11:02:16 GMT
Everyone remember how fun was night map in BFBC2 In real life heco will go down if shootin heavy machine gun (with tank) now u have to empty ur tank alternative gun magazine atleast 4-5 times.
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Spooshy
Administrator
DMS
Posts: 440
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Post by Spooshy on Jan 20, 2012 11:58:15 GMT
That map wasn't anything like a Clint movie, dude. It was like Wayne's World, Cobra and Spaceballs all in one shitty, cold, dark and ugly map.
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da-N-ks
Clan Member
[N4:#dake-89#]
Posts: 4,212
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Post by da-N-ks on Jan 20, 2012 13:11:04 GMT
so u ralk about bf2 or bfbc2 now? Oo
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